Game Manager
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Level Design (4)
I created these video game levels for others.
| File Size: |
1.41 MB |
| Version |
BETA |
| Author: |
Stephen R. Owens |
| Date Added: |
November 6, 2007 |
| Date Updated: |
November 6, 2007 |
| Download Count: |
146 |
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Walkthrough (If you Need Help)Need help with the game? Try the walkthrough: Floyd_SB_walkthrough.pdf Background Story
The Company is an extremely powerful organization, which is under the impression that they are the supreme force in the Galaxy. Anything that is unfortunate enough to draw their attention becomes a new toy for them to control. All great power causes fear, fear causes actions, actions cause counter actions, and counter actions cause measures to be taken. The Company, once it has had enough of these petty games, unleashes their final measure in all Company affairs, The Company Man.
Floyd SB is the one and original Company Man. The Company provides him with everything he desires. All he has to do in return is complete every damn fool mission assigned to him. It is up to him to take out the trash, and it has never occurred to him to ask what is inside the garbage bag.
In this mission you play Floyd as he is ordered sneak onboard the Starship Longshot and erase the Prime Minister of Bubba Star Six from the picture. Sounds simple enough. System Requirements- Windows 95/98/ME/2000/XP
- Pentium 90 MHz Processor
- 16 MB Ram
- VGA Monitor
- Microsoft Compatible Mouse
Development Info- Release Date: May 28, 2000
- Number of Developers: 1
- Target Platform: Windows PC
- Development Hardware: 75mhz Pentium 1 CPU with 32MB of Ram
- Development Software Used: Microsoft Paint, Adventure Game Studio , Win98
- Time in Development: 368 hours
- Budget: $0
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